Several shots showing the process from initial render to finished concept/illustration. In the end, I'm using my understanding of composition, lighting, and design to create compelling imagery with the aid of tools that speed up the process and provide me with additional ways to experiment.
Some tools I use in these shots include:
-World Creator for quick terrain generation
-Keyshot, MODO, Marmoset Toolbag for rendering and lighting passes
-3DCoat/Zbrush for sculpting and texturing
-Photoshop for painting/matte painting and photo texture finishing