Twin-stick multiplayer shooter set in a 3D arena. Project starting from the ground up with a team of 4 peers (including myself). I was responsible for the visual development of characters and environments. I also assisted with environment art within the Unity Engine. I used World Machine for landscape generation and Photoshop for Skybox painting to further enhance the depth of the environments within the game.
We showcased our game at the 2017 Toronto Level-Up Showcase event and won two awards - one in the category of technical innovation, and the other for people's choice award.
I hope you guys like it! Thanks for looking!